Header Logo
Forum Index >> Games >> Other Games
- 4v4 But Scarier Than L4D2

4v4 But Scarier Than L4D2

13th September 2010, 22:15

DY357LX

4v4 But Scarier Than L4D2

Dead Space 2 hits our stores soon and with it comes a familiar looking 4v4 versus mode.

Image

Image

Those of you who've played Dead Space 1 will know that the creatures will not die if shot in the head. You have to remove their arms/legs to keep them down. (They'll happily keep swiping at you without their heads.) And the game is almost HUD-less. Meaning in order to see your ammo, you'll have to look at the read-out on your gun. Same for health (it's drawn on the spine section of the your players armour suit.)

Quote:
In a post on the PlayStation Blog, Dead Space 2 producer Scott Probst details the game's new mutiplayer element. Squaring off against the Necromorph threat, four members of the Sprawl Security Team will have to complete various objectives across five different locations, attempting to restore safety across the sprawl.

Hindering those efforts will be players taking on the role of one of four different Necromorphs - The Pack, The Lurker, The Spitter, and The Puker.

Both sides will enjoy a level progression system in which they can earn experience to unlock new weapons, skins, weapon upgrades, and new powers tailored to each individual Necromorph.

It sounds a little like Left 4 Dead's multiplayer, with a little Singularity thrown in for good measure. Hopefully it'll lean more towards the former, though I'm of the mind that as long as the single player is excellent, multiplayer can excel or suck as much as it wants. I'm playing for solitary scares myself.


Source - PS3 Blog

Here's the trailer:

This post was last edited by DY357LX at 13th September 2010, 22:38. Edited 1 times in total.
"And so is the Golden City blackened With each step you take in my Hall. Marvel at perfection, for it is fleeting. You have brought Sin to Heaven And doom upon all the world."
Email notifications on this thread